![]() it is the number of Great Prophets that is limited, not the number of Religions. If a Great Prophet is prevented from founding a religilon by their Holy Site(s) being captured then there will be one less Religion that is founded, i.e. so 12 Civilizations would have 7 Great Prophets. I think that there are Half the number of Civs in the game plus one, as the normal number of Great Prophets, e.g. Kongo has special rules for religion and does not get a Great Prophet. Unless you play with a Mod that changes this, there are only a limited number of Great Prophets available, and they tend to go fast.
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